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Anonymous /vg/532037383#532108761
7/21/2025, 11:33:59 AM
>AI is retarded
>enemy types are too samey and lack interesting behavior to play around
>nor are they dangerous enough to actually make you think about what you're doing
>gameplay isn't difficult (not that XCOM is but at least on Insane you have to try)
>no overmap or economy
>missions are linear & single-encounter instead of open-ended and sequential traversals
>no RNG but didn't rebalance the game to compensate
>not enough interactivity with the units to foster attachment to non-legacy dolls
>progression lacks character
GFL2 copied XCOM without really copying the stuff that makes XCOM compelling. A shame because I do think a daily gacha can very well use the formula (a few missions that you run like dailies is basically what you already do in XCOM) but they kinda half-ass it.