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Anonymous /n/2033337#2034504
2/20/2025, 5:15:00 PM
>>2033693
wannabe IT guy in the navy (core trade is radioman)
I haven't sailed in a few years but will when I run out of old deployment money and still do small boat stuff at a reserve unit while I wait to go bankrupt from not working otherwise.

because i'm the only one clever enough keep a jacket at work, when they want to embark dedicated comms people I usually get pulled to freeze my ass off in the bote. it's gotten bad enough that i took some scrap material and rigged myself up a duty belt for all the crap i have to carry (usually at least 2 handset radios, a book of badly printed charts, another book of "tactical" information, and my various own larper gear like flashlight/knife/multitool/camera/etc.)

>>2033659
canal transits fucking suck actually, they're somehow both incredibly boring but you need to be constantly alert because if you fuck it up you don't die or anything but you do break something very expensive
and when you're underway you dont really have time to take in the scenery anyway so it being an endless expanse doesn't matter. if anything, it's less exciting the closer you get to shore because the waves stop being so big and in most places there aren't any cool landmarks near water. it's all beaches flowing into green hills wherever you go. sounds pretty but once you've seen one you've seen em all. it only gets interesting once you're in the traffic lanes in an urban area
>as for geimu
unironically >>2034499 play stormworks
its "career" mode is SAR focused but most people just make money number go up with shipping. the killer feature of the game is that you design your own ship block bly block so the endgame for most is abusing the game physics to make transsonic hydrofoil tankers

>>2034203
i didnt lol but i did smile warmly thanks anon