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7/22/2025, 1:41:29 PM
>>716127031
King of Dragons is weird, it barely feels like anything else Capcom's made let alone even other early beat-em-ups. I've seen people compare it more to the old Castlevanias in combat design just on the beltscroller format and that helped me get it a lot better.
Personally I think Battle Circuit & Armored Warriors feel as complete and innovative as Mystara does even if some of their earlier games might have a more solid core like Punisher & AvP. Battle Circuit feels like an important step in action game design since its coins you spend on moves and upgrades between stages feel like a precursor to the scoring & upgrade systems in Dino Crisis 2 and DMC1.
King of Dragons is weird, it barely feels like anything else Capcom's made let alone even other early beat-em-ups. I've seen people compare it more to the old Castlevanias in combat design just on the beltscroller format and that helped me get it a lot better.
Personally I think Battle Circuit & Armored Warriors feel as complete and innovative as Mystara does even if some of their earlier games might have a more solid core like Punisher & AvP. Battle Circuit feels like an important step in action game design since its coins you spend on moves and upgrades between stages feel like a precursor to the scoring & upgrade systems in Dino Crisis 2 and DMC1.
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