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Anonymous /vm/1588526#1661912
3/5/2025, 3:54:49 AM
>>1661598
3 is still better at the moment for sure, pic rel for my source on the matter. Reforger is good on it's own, but the scale of content, both modded and official and the 'polish' arma 3 has makes it the better option of the two atm, but only if you have a unit to play with, or are content with the few decent public servers. Reforger is actually far better for casual play than 3 due to how many public servers are actually playable. The other thing to keep in mind is reforger is still a tech demo, it's not intended to be a full game, that's arma 4's job in 2027. However for what it's worth, reforger has far more modding potential than 3 ever has, and it's likely we'll see some really decent stuff out of it before 4 is even out, and when 4 is out, it'll likely only improve ten fold. Community wise, 3 is better because we're still in the midst of seeing the cod kiddies and tactical timmy's in the public reforger servers learn that the game isn't theirs to command and fuck off. 3's gunplay is better, there is no contest. Reforger's gimping to run on consoles isn't good but isn't 'too' noticeable. Reforger tends to run better overall than 3. 3 has an actual mission editor, reforger doesnt, 4 IS though. Game master in reforger is FAR easier to use than 3. 3 it's at easier to get away with mods like star wars, same with real conflict mods like the ukraine war which get snubbed on reforger. Halo we know for a fact is in the clear on reforger, so at least we'll have URF larping which is based. 3's vehicles play better. Reforger has nicer heli physics, and you can actually crash land in reforger and not die on impact. Vehicles in reforger don't die the second they're hit unless it's a BIG hit. Reforger has decent spalling mechanics. 3 has better QOL and gameplay mods. Reforger has better native gameplay mechanics barring gunplay. Overall, both are good, one's better for casual play, the other for unit play. Go from there.