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Anonymous /tg/95943212#95943353
6/24/2025, 5:53:00 PM
>>95943212
Honestly, I would love for me system if players consider carrying several different weapons with them for tactical reasons, and if there are equally reasons to focus on a specific weapon type and become extremely skilled in it.
I think there should always be a limit on how many weapons you can carry on yourself, and switching to a different weapon should cost something in the action economy. Even if your system wants to be rather abstract, pulling shields suddenly out of your arse while you were previously smacking someone with a two-handed weapon will always bother me.