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6/17/2025, 2:44:00 AM
>>95885151
>Do your players understand that the information is supposed to be specifically cryptic?
Yeah, it's in the spell description, and one of them mentioned how he expected not to understand the answer.
>Are they alright with playing the style of game that you are running?
When we got together to decide what the next adventure is going to be, I gave them some options that varied on playstyle. They seemed interested in this approach and said they wanted to play sandbox. Right now, I'm not sure. They claim they're having fun, and said they wanted to keep going when I had a dismotivation crisis a while back, but they also said they wanted the next one to be more streamlined. I can't tell if it's because we've playing for long or if it's because the playstyle itself is at fault.
>in-game vs. out-of-game info
I remind them of things from months back all the time. I don't recall if I mentioned the contact on my recap or not, but I must have.
>>95885164
>>95885175
Care to explain what you think railroading means in your view?
>>95885181
>this reads like a bait thread
You are bad at discerning sincerity
>it would be trivial to have the npc ask more questions and not make a weird, out of place assumption
He did. The players already suspect it's not the guy they're after since he's alone. They chose to follow the lead regardless because, in their words "it's the best we can do right now"
>Do your players understand that the information is supposed to be specifically cryptic?
Yeah, it's in the spell description, and one of them mentioned how he expected not to understand the answer.
>Are they alright with playing the style of game that you are running?
When we got together to decide what the next adventure is going to be, I gave them some options that varied on playstyle. They seemed interested in this approach and said they wanted to play sandbox. Right now, I'm not sure. They claim they're having fun, and said they wanted to keep going when I had a dismotivation crisis a while back, but they also said they wanted the next one to be more streamlined. I can't tell if it's because we've playing for long or if it's because the playstyle itself is at fault.
>in-game vs. out-of-game info
I remind them of things from months back all the time. I don't recall if I mentioned the contact on my recap or not, but I must have.
>>95885164
>>95885175
Care to explain what you think railroading means in your view?
>>95885181
>this reads like a bait thread
You are bad at discerning sincerity
>it would be trivial to have the npc ask more questions and not make a weird, out of place assumption
He did. The players already suspect it's not the guy they're after since he's alone. They chose to follow the lead regardless because, in their words "it's the best we can do right now"
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