Search Results
ID: v/e0pAKN/qst/6259503#6259671
6/17/2025, 5:14:09 AM
>>6259656
You build a massive poison garden near the monastery and begin a comprehensive research on toxicology.
Lots and lots of "volunteers" are killed, as well as local fauna, trying to find a toxin potent enough to kill that massive creature.
Year 30
Food 1(3)/10 (feeding the giant sea snake)
Morale 1/10
Resources 0/10
Magic 4/10
Hero: Kritus, The Blind Guide, representative of your people with the forces of Hell, know all of Hell's Laws by heart.
Debt: Four Million Souls
Population: about 1,100 thousand
Traits: Cannibalism, Farmers, Pious, Literate, Druid, Civilized, Martial Artists, Martial Archive, Schizophrenic, Toxicologist
Buildings: Bone Shrine, Shacktown, Monastery, Massive Poison Garden
Languages: Abyssal, Dark Speech
Martial Art: Zhuang Dao (hundreds of Green Belts)
Spells: Speak With Animals, Entangle
What will you do?
> Continue toxicology research/deploy poison
> Increase food production, the people are having a hard time feeding themselves (specify how)
> Focus on martial arts training or spell research (specify)
> Write in
Please Roll 2d3 with your choices.
First dice. On a 1, you can time skip no biggie, otherwise some horrible shit happens.
Second dice. On a 1, you discover a way to kill the giant sea serpent. On a 2, you discover some toxin that might be useful though it doesn't kill that thing.
You build a massive poison garden near the monastery and begin a comprehensive research on toxicology.
Lots and lots of "volunteers" are killed, as well as local fauna, trying to find a toxin potent enough to kill that massive creature.
Year 30
Food 1(3)/10 (feeding the giant sea snake)
Morale 1/10
Resources 0/10
Magic 4/10
Hero: Kritus, The Blind Guide, representative of your people with the forces of Hell, know all of Hell's Laws by heart.
Debt: Four Million Souls
Population: about 1,100 thousand
Traits: Cannibalism, Farmers, Pious, Literate, Druid, Civilized, Martial Artists, Martial Archive, Schizophrenic, Toxicologist
Buildings: Bone Shrine, Shacktown, Monastery, Massive Poison Garden
Languages: Abyssal, Dark Speech
Martial Art: Zhuang Dao (hundreds of Green Belts)
Spells: Speak With Animals, Entangle
What will you do?
> Continue toxicology research/deploy poison
> Increase food production, the people are having a hard time feeding themselves (specify how)
> Focus on martial arts training or spell research (specify)
> Write in
Please Roll 2d3 with your choices.
First dice. On a 1, you can time skip no biggie, otherwise some horrible shit happens.
Second dice. On a 1, you discover a way to kill the giant sea serpent. On a 2, you discover some toxin that might be useful though it doesn't kill that thing.
Page 1