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Anonymous /tg/96105856#96113797
7/17/2025, 7:25:31 PM
>>96112154
>I think your math is wrong here
My math wasn't wrong, but I did completely misunderstand how the notation worked. I see now that its (Integer) W (Mastery/Presige Level)
>The good thing especially if you re gonna play solo is you can fiddle with the exp all you want.
Yeah, I think I'm still coming to terms with how much I'm going to have to be okay interpreting rules w/ no confirmation of if I'm right. All of my passion and autism is funneled into Glorantha right now though, so I will make it work.
Speaking of making it work, attached is my current character sheet. I think I'm close to being able to actually play, so I'm starting to read over all of the contest rules again.
"An Education in Initiation" is the name of the tutorial scenario I'll run, basically acclimating myself to the game and it's rolls through a peaceful Sea and Earth Season farming, then take my brother and I to get initiated in Elmal (me) and Orlanth (brother)(I thought Humakt for my brother, but that initiation requires cutting family ties so I'll save that until theres a reason for me and my brother to be at odds.)
The main thing I am still unsure of though is whether or not I want to separate out my brother as an individual character. Since I'm playing solo, I've been wondering whether or not it might make my game more dynamic to give more NPC's character sheets than would have them in a normal multi-person HQ game. Like, if I made a seperate character sheet for my brother and then, say, my Elmali mentor and his Orlanthi mentor, I could use all of our sheets to make a grand defense from Praxian raiders a fight where everyone can participate, while still being able to schlep it out solo if I want to go search for a treasure w/out removing those chars from my character sheet. It might be weird to roll relationships in that case though.
Is that "Judge of Intent" under Communication a bad ability? Part of me thinks it should be included w/in the communication rune.