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ID: 04z6TmRG/qst/6276144#6279831
7/24/2025, 9:22:28 PM
>>6279709
All that, and we didn't even get an egg? Smh.
>[ENRICHMENT BUNDLE] Anomalies get bored too! ($250. Comes with some random toys, a CD player, some bundles of batteries and some CDs.)
>[BASIC MEDICIAL SUPPLIES] - To patch up booboos! ($100. Contains a basic first aid kit, some painkillers and some bandage wrap.)
>[HARVESTING HIT] To extract RAW VALUE from an anomaly! ($225. Contains a microscope, a chemical testing kit, beakers, a scalpel and some syringes. Helps you figure out any useful applications of an anomaly's biology.)
>[CLEANING SUPPLY BUNDLE] - Keep things spotless! ($50. Contains some basic cleaning supplies and tools. Most anomalies like their cells being clean too.)
>[INSIGHT MODULE] When first obtaining an anomaly, you'll be given hints about what works it might like alongside hints towards extracting anomalous equipment from entities. ($350.)
>[PROTOTYPE RISK LEVEL SYSTEM] - When voting for an anomaly choice, you'll get a rough idea on its danger level and what kind of damage it can do to you and its surroundings. ($300.)
Three of:
>[DAILY FOOD BUNDLE] - Some anomalies need to be fed to, you know. ($75. Enough food to feed an anomaly for one day. Contains grains and low quality meat.)
All that, and we didn't even get an egg? Smh.
>[ENRICHMENT BUNDLE] Anomalies get bored too! ($250. Comes with some random toys, a CD player, some bundles of batteries and some CDs.)
>[BASIC MEDICIAL SUPPLIES] - To patch up booboos! ($100. Contains a basic first aid kit, some painkillers and some bandage wrap.)
>[HARVESTING HIT] To extract RAW VALUE from an anomaly! ($225. Contains a microscope, a chemical testing kit, beakers, a scalpel and some syringes. Helps you figure out any useful applications of an anomaly's biology.)
>[CLEANING SUPPLY BUNDLE] - Keep things spotless! ($50. Contains some basic cleaning supplies and tools. Most anomalies like their cells being clean too.)
>[INSIGHT MODULE] When first obtaining an anomaly, you'll be given hints about what works it might like alongside hints towards extracting anomalous equipment from entities. ($350.)
>[PROTOTYPE RISK LEVEL SYSTEM] - When voting for an anomaly choice, you'll get a rough idea on its danger level and what kind of damage it can do to you and its surroundings. ($300.)
Three of:
>[DAILY FOOD BUNDLE] - Some anomalies need to be fed to, you know. ($75. Enough food to feed an anomaly for one day. Contains grains and low quality meat.)
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