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6/15/2025, 11:34:23 PM
>>1807155
>how does everyone do this shit?
rejumps in general are not too hard and worth learning because they are always useful regardless of hit or block, it's just an easy way to extend damage even during combos
corner carry is really nothing too complicated, it's just the same thing but against an opponent that's blocking. the only tricky part with Reimu as far as i can tell is that whether you want to follow up the rising j5A with j5C or j2C depends entirely on how far above the opponent is, which you'll just have to eyeball and react to. that's just something you learn by trying it over and over again in matches, j2C seems to work more often than not though
>Do you have to practice it in a specific way or is it just a "git gud" type of thing?
if you want to test it out you can set the dummy to jump block on rollcaster
ignore the weird frameskips in that webm, apparently IaMP doesn't like being recorded on my machine
>how does everyone do this shit?
rejumps in general are not too hard and worth learning because they are always useful regardless of hit or block, it's just an easy way to extend damage even during combos
corner carry is really nothing too complicated, it's just the same thing but against an opponent that's blocking. the only tricky part with Reimu as far as i can tell is that whether you want to follow up the rising j5A with j5C or j2C depends entirely on how far above the opponent is, which you'll just have to eyeball and react to. that's just something you learn by trying it over and over again in matches, j2C seems to work more often than not though
>Do you have to practice it in a specific way or is it just a "git gud" type of thing?
if you want to test it out you can set the dummy to jump block on rollcaster
ignore the weird frameskips in that webm, apparently IaMP doesn't like being recorded on my machine
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