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8/11/2025, 8:36:23 PM
>>717848880
I rig and animate the subdivided rectangle and use a mesh deform modifier to make the actual wings animate. I'm not sure if it will translate well to a game engine though. I'm using the animations to make sprites similar to this video.
https://www.youtube.com/watch?v=T5lecvkgC2g&t=15s
I rig and animate the subdivided rectangle and use a mesh deform modifier to make the actual wings animate. I'm not sure if it will translate well to a game engine though. I'm using the animations to make sprites similar to this video.
https://www.youtube.com/watch?v=T5lecvkgC2g&t=15s
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