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7/3/2025, 6:31:10 AM
>>96001467
We can only begin to speculate the wacky collectorship implications to be had in a world where a card game gets to marinate for so long it becomes ubiquitious like 52 and chess. They would be public domain/historical printings commemorated like stamps or coins as anyone with sway enough to commision a batch could freely produced cards since it's not like a company would corner the concept of the card game wide enough to stop it. the only gate would have to be local quality control and errata books Oh god you could crush an elephant in the doorstopper volumes of that centuries old trading card game.
letting a TCG's internal culture develop over centuries instead of decades like Stamp collections is crazy...There is aready a constalation of semi-mythical treated cards from the 90s as is lol, 'muh first editions charizards', 'muh power nines', that junk is all small potatoes in comparison to "that clutch card general ducklefuckle played to win clemency for his surrendering army in 1781" Real cultural game tcg would probably end up as a very class divided sport with princes and bougies and public figures accumulating cards worth more then normal paper like a kind of 40k army figurine collection hobby with decks implicitly encouraged to be themed around the person/family/organization that they represent such that a famous hotel's shared deck is distinguishable on card vibe from a railway mogul's deck. They'd probably make it so there are rules baked in that more valuable cards trump less so in some way with a mix of age, psa grades, uniqueness and general invented reasons for notoriety all being qualifiers sort of like how art gets valued irl.
Now i'm stuckimagining a competitive scene where it's not completely insane to see matches where there's a norm of having guys patron'd by different estates to use their old and valuable cards in games where cards from the estate collections are on the line as an entry fee.
We can only begin to speculate the wacky collectorship implications to be had in a world where a card game gets to marinate for so long it becomes ubiquitious like 52 and chess. They would be public domain/historical printings commemorated like stamps or coins as anyone with sway enough to commision a batch could freely produced cards since it's not like a company would corner the concept of the card game wide enough to stop it. the only gate would have to be local quality control and errata books Oh god you could crush an elephant in the doorstopper volumes of that centuries old trading card game.
letting a TCG's internal culture develop over centuries instead of decades like Stamp collections is crazy...There is aready a constalation of semi-mythical treated cards from the 90s as is lol, 'muh first editions charizards', 'muh power nines', that junk is all small potatoes in comparison to "that clutch card general ducklefuckle played to win clemency for his surrendering army in 1781" Real cultural game tcg would probably end up as a very class divided sport with princes and bougies and public figures accumulating cards worth more then normal paper like a kind of 40k army figurine collection hobby with decks implicitly encouraged to be themed around the person/family/organization that they represent such that a famous hotel's shared deck is distinguishable on card vibe from a railway mogul's deck. They'd probably make it so there are rules baked in that more valuable cards trump less so in some way with a mix of age, psa grades, uniqueness and general invented reasons for notoriety all being qualifiers sort of like how art gets valued irl.
Now i'm stuckimagining a competitive scene where it's not completely insane to see matches where there's a norm of having guys patron'd by different estates to use their old and valuable cards in games where cards from the estate collections are on the line as an entry fee.
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