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7/13/2025, 5:21:30 AM
>>96076689
>You have a large number of zones with ambiguous and unintuitive names, example cards with a large number of symbolic effects
if you have mtg experience:
triangle = tap effect
circle = non-tap effect
lighting = instant
this much just has to be memorized, even mtg doesn't provide reminder text for the tap symbol. the sideways triangle is pretty similar to it anyway.
>and statistics
?
with neither reminder text nor >clear keywording
there are no keyword effects.
>I cannot with certainty even say how many different card types there are because my eyes glaze over each time I try and read through the clusterfuck of color-type tables.
if you have mtg experience, it can try to translate in those terms:
entity (creature) - triangle stat
structure (similar to former mtg wall) - cube stat
meme (sorcery/instant) - biohazard stat
energy (mana) - upside down card
avatar (commander) - white card w/ 8 spoked wheel
these are not exact equivalencies, but enough to make it intelligible.
>You have a large number of zones with ambiguous and unintuitive names, example cards with a large number of symbolic effects
if you have mtg experience:
triangle = tap effect
circle = non-tap effect
lighting = instant
this much just has to be memorized, even mtg doesn't provide reminder text for the tap symbol. the sideways triangle is pretty similar to it anyway.
>and statistics
?
with neither reminder text nor >clear keywording
there are no keyword effects.
>I cannot with certainty even say how many different card types there are because my eyes glaze over each time I try and read through the clusterfuck of color-type tables.
if you have mtg experience, it can try to translate in those terms:
entity (creature) - triangle stat
structure (similar to former mtg wall) - cube stat
meme (sorcery/instant) - biohazard stat
energy (mana) - upside down card
avatar (commander) - white card w/ 8 spoked wheel
these are not exact equivalencies, but enough to make it intelligible.
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