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6/27/2025, 7:53:06 PM
>>529046426
yeah the transition is where a lot of these designs really falter, it feels like two teams that aren't really talking and don't have enough experience in specifically working with concept art to know what to do on their own
iirc the character designer for sf6 was previously the dragon's dogma guy, so maybe it's partially a case of struggling with more stylized things and how much to push it
yeah the transition is where a lot of these designs really falter, it feels like two teams that aren't really talking and don't have enough experience in specifically working with concept art to know what to do on their own
iirc the character designer for sf6 was previously the dragon's dogma guy, so maybe it's partially a case of struggling with more stylized things and how much to push it
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