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ComfyQM !!xeMRDUQGB/FID: L19LIklW/qst/6253670#6260504
6/18/2025, 10:05:31 AM
Sorry, life got busy and every time I jumped on there was a tie, so ran with that excuse

>>6259812

Success system, where one success seals the deal. I haven’t yet factored in multiple successes, but could in future. 6’s are outright success, 5’s are "success, but". Everything else is a failure of some kind.

Baseline rolls are 3d6, so a stat that adds +1 makes it 4d6, or a -1 makes it 2d6. Stats that have a -3 are 1d6-1, therefore no ‘full successes’ are possible. I’ll reserve these stats for really horrific attributes or failings in future.

Issues with this system so far is that taking the first roll of the winning vote as ‘the’ roll means people can just not vote for an option because they know it has no successes. Maybe changing to rolling after a vote is sealed in future.