Search Results
7/9/2025, 5:07:14 AM
Yar Al Hecatoncheire
Counter Trap
You can only activate 1 card with this card's name per turn.
(1) When your opponent activates a Spell/Trap Card while you control a "Hecatoncheire" monster: Negate that activation, and if you do, destroy that card, then you can Set the destroyed Spell/Trap Card to your field.
Counter Trap
You can only activate 1 card with this card's name per turn.
(1) When your opponent activates a Spell/Trap Card while you control a "Hecatoncheire" monster: Negate that activation, and if you do, destroy that card, then you can Set the destroyed Spell/Trap Card to your field.
Page 1