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6/30/2025, 9:42:17 PM
I finally got shadow mapping working. Was a giant PITA. I settled on using push descriptors for getting the light depth image to the frag shader instead of allocating an entirely new descriptor set for render targets. Unfortunately renderdoc won’t run when the push descriptor command is called, the app closes immediately. Luckily nsight still works but I’ll have to look into that.
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