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7/13/2025, 1:51:10 PM
>Dark Arena
Unlike most other GBA FPS games which tend to use FPS tropes of the late 90's / early 00's, this one is a pure Doom clone in every way. The level design varies in quality but I generally enjoyed it. Like the two Ecks vs Sever games there is forced pistol start on every level but in Dark Arena in can be a real issue as weapons tend to be unbalanced (some are obviously much more powerful than others) and supplies can be lacking in a few levels. Auto-aiming struggles to hit things on the vertical axis (and you can't look up or down), also the framerate can struggle especially when there are a lot of enemies. One area in particular in one of the last levels is a real slideshow. Though overall the game performed really well.
The graphics and especially the colours can be simple and jarring at times.
This was good and refreshing to play a pure Doom-like but the game has a few small issues hindering the big picture.
Unlike most other GBA FPS games which tend to use FPS tropes of the late 90's / early 00's, this one is a pure Doom clone in every way. The level design varies in quality but I generally enjoyed it. Like the two Ecks vs Sever games there is forced pistol start on every level but in Dark Arena in can be a real issue as weapons tend to be unbalanced (some are obviously much more powerful than others) and supplies can be lacking in a few levels. Auto-aiming struggles to hit things on the vertical axis (and you can't look up or down), also the framerate can struggle especially when there are a lot of enemies. One area in particular in one of the last levels is a real slideshow. Though overall the game performed really well.
The graphics and especially the colours can be simple and jarring at times.
This was good and refreshing to play a pure Doom-like but the game has a few small issues hindering the big picture.
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