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Anonymous /tg/95880100#95887090
6/17/2025, 2:53:49 AM
>>95885993
The issue, I think, is the "nothing of value" part. I tried to give them some hooks and fun interactions, but they only care about the objective at hand. I feel like the best sandbox campaigns I've played in are the ones where you always find something of interest rather than the ones with 101 ways to redirect you to the main plot.
Maybe I should let them make something akin to CoC's idea roll so they get where they want to be. You guys think that'd be a good fit for sandbox campaigns?