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Anonymous /tg/95664221#95835523
6/10/2025, 6:08:50 AM
Based on the 9 alignments, all human-run, and none of them can reasonably project power. Everything is perfectly balanced, but in tension. PC meddling can drastically destabilize everything. Names not included in case people I know are reading this.

(1/3)

LG is highly regimented, militaristic paladin-run city that consists of shining white and gold spires, taking some influence from elven architecture but being distinctly human in how excessive they are in number and size. It's on the coast, in a subtropical climate and has palm trees. Governance is a hellhole of bureaucracy as the runnings of the city have to balance the various Paladin Orders that make up the council. RL influences from brazil and mormon architecture (elven architecture in the setting looks like more subdued mormon archictecture), with a dash of "what if leyndell was not fucked up?"

NG is heavily northern at the edge of a great forest. Everything is log-constructrion with giant pallisades. Megafauna, unnatural forest creatures, and people trying to take advantage during harsh winters are all threats. The city is defended by archers and pikemen, but every able-bodied adult is armed just in case. This is majorly cascadia-inspired with west virginia, but pushed much further north.

CG is by contrast is a hot, humid entertainment complex built over an illusion ley line. Gladiators clad in shining bronze, spellcasters tapping into the land to make dazzling displays, and lots of (honorable) betting. The daily events are also a show of the city's strength since the contestants are also its guardians. This has inspiration from the arena segment of Golden Sun, but also idealized gladiator stuff and some persian elements. This is the City of Large Hams and I have conditions in my head for which it could be obliterated if the right (wrong) events occur.