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6/27/2025, 8:10:10 PM
>>95964853
>>95965004
The demon castle is probably the hardest/most dangerous thing in the area for them to deal with, but they know exactly who and what is in there and they've whittled down the numbers by a huge margin (before, most of them were just low AC low HP filler grunts, now they only have a couple hard hitters remaining). With that said, it is doable for them even at level 1. Their main problem with the castle has been that when they go there, they fight for a bit then have a complete breakdown in communication and start operating on "every man for himself" instead of "we can work together to overcome this". Last time they went, the fighter and barbarian were knocked down and the bard refused to heal them because he wanted to save his spell slots for his offensive abilities. Naturally, he was blasted by the demons and they wiped out.
>Do they have any actual reason to want to check this stuff out?
Gold and glory. My dwarf PC commented last session that he knew there was no effective low-risk way to make a lot of money in the campaign I run - thus he would have to do something dangerous if he wanted to make a bag. He's right. Even with the downtime options you can't earn that much in Pathfinder without actually adventuring.
>Do they actually have a reason to kill the dragon other than "it has loot?"
Yes and no - they knew a Lord was wanting to get rid of it because he feared that it may regard humans as tyrannical and try to take over the kingdom. If they offered to help (which to their credit they did - before leaving to piss around in the forest), it stood to reason they would have a share of the dragon's hoard in addition to whatever the Lord would pay. They went and offered their service, and he told them to return later when the plans were more formalized, but they never did.
This also would've secured the Lord's trust in them, which could've been invaluable for all kinds of story shenanigans.
>>95965004
The demon castle is probably the hardest/most dangerous thing in the area for them to deal with, but they know exactly who and what is in there and they've whittled down the numbers by a huge margin (before, most of them were just low AC low HP filler grunts, now they only have a couple hard hitters remaining). With that said, it is doable for them even at level 1. Their main problem with the castle has been that when they go there, they fight for a bit then have a complete breakdown in communication and start operating on "every man for himself" instead of "we can work together to overcome this". Last time they went, the fighter and barbarian were knocked down and the bard refused to heal them because he wanted to save his spell slots for his offensive abilities. Naturally, he was blasted by the demons and they wiped out.
>Do they have any actual reason to want to check this stuff out?
Gold and glory. My dwarf PC commented last session that he knew there was no effective low-risk way to make a lot of money in the campaign I run - thus he would have to do something dangerous if he wanted to make a bag. He's right. Even with the downtime options you can't earn that much in Pathfinder without actually adventuring.
>Do they actually have a reason to kill the dragon other than "it has loot?"
Yes and no - they knew a Lord was wanting to get rid of it because he feared that it may regard humans as tyrannical and try to take over the kingdom. If they offered to help (which to their credit they did - before leaving to piss around in the forest), it stood to reason they would have a share of the dragon's hoard in addition to whatever the Lord would pay. They went and offered their service, and he told them to return later when the plans were more formalized, but they never did.
This also would've secured the Lord's trust in them, which could've been invaluable for all kinds of story shenanigans.
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