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6/19/2025, 8:40:58 PM
>>95907109
>The whole interior of the forest should be totally blank.
there is a 'blank hex map' to go with the player's map, but it really is just a blank hex map. it does have the outline of the forest (agree with you there) and hexes inside.
but...you're also assumed to be showing the players >>95906982? so they enter from the south, from the outside world... and they know where everything is. it's there in the picture.
>I would've wanted the old referee's map from the Gorgonmilk era.
agreed. it's so nice (pic). it's actually, well, a map.
>if they did intend to do that, it was a bad idea then too
oh maybe not that far back -- it would take an insane amount of zines for all the hexes -- but after Norman decided there'd be a full Dolmenwood book.
i have my issues with both of them, but Secret of the Black Crag and In the Shadow of Tower Silveraxe are solid examples of a mini hexcrawl setting with different locales, in one shiny little book.
>The whole interior of the forest should be totally blank.
there is a 'blank hex map' to go with the player's map, but it really is just a blank hex map. it does have the outline of the forest (agree with you there) and hexes inside.
but...you're also assumed to be showing the players >>95906982? so they enter from the south, from the outside world... and they know where everything is. it's there in the picture.
>I would've wanted the old referee's map from the Gorgonmilk era.
agreed. it's so nice (pic). it's actually, well, a map.
>if they did intend to do that, it was a bad idea then too
oh maybe not that far back -- it would take an insane amount of zines for all the hexes -- but after Norman decided there'd be a full Dolmenwood book.
i have my issues with both of them, but Secret of the Black Crag and In the Shadow of Tower Silveraxe are solid examples of a mini hexcrawl setting with different locales, in one shiny little book.
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