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7/24/2025, 6:04:10 PM
>>96165642
What sort of game? First person action like Dark&Darker? Isometric RPG?
You could lean into the lethality and have a mechanic that allows for easy rerolling/respawning at death. I think a big one would be to grant Max HP at first level. You could also adopt the death and dying mechanics from AD&D, as in down but bleeding at HP-1 with a timed ally pick-up mechanic.
With the return of Commodore, I've been thinking about making a fun little dungeon crawler in the vein of Impossible Mission and Prince of Persia. or something. Trapped rooms, monsters, magic items. Could be a ton of fun.
What sort of game? First person action like Dark&Darker? Isometric RPG?
You could lean into the lethality and have a mechanic that allows for easy rerolling/respawning at death. I think a big one would be to grant Max HP at first level. You could also adopt the death and dying mechanics from AD&D, as in down but bleeding at HP-1 with a timed ally pick-up mechanic.
With the return of Commodore, I've been thinking about making a fun little dungeon crawler in the vein of Impossible Mission and Prince of Persia. or something. Trapped rooms, monsters, magic items. Could be a ton of fun.
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