Search Results

Found 1 results for "423eacf992e002dfdc46519dc8f7697c" across all boards searching md5.

Anonymous /vst/2028966#2048083
5/25/2025, 2:49:26 PM
>>2045821
Anon, how do you think the underground should be generated in the game? I am currently working on the decompiling of Random Map Generator and am gathering ideas on how to make maps more playable, diverse and aesthetically pleasing. RMG dungeons are indeed boring. I thought about changing their shape, for instance. My goal is to make the dungeons look more like campaign maps. The tunnels and player zones should become wider, see the first map of Mutare Campaign.

I'm open to any ideas