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7/5/2025, 4:40:33 AM
>>714538849
>best-feeling gunplay, cone of fire spread SUCKS DICK in every game
Spread is essential for Battlefield. CoD Ground War or Delta Farce sucks ass because they don't have spread. Every AR can laserbeam you from 200 meters. With spread you become inaccurate meaning you have to tap fire or burst to keep your accuracy which decreases TTK which makes it unnecessary to engage in the first place in ranges you can't kill your enemy as they will relocate. Random recoil of BFV sucks ass because it severely reduces skill ceiling. You will randomly miss shots and lose gunfights or you will randomly get headshots and win gunfights. It still manages to keep engagement distances in check though combined with huge damage dropoff over range.
Tl;Dr: Spread is essential to keep engagement distances in check and BFV's random recoil sucks dick.
>best-feeling gunplay, cone of fire spread SUCKS DICK in every game
Spread is essential for Battlefield. CoD Ground War or Delta Farce sucks ass because they don't have spread. Every AR can laserbeam you from 200 meters. With spread you become inaccurate meaning you have to tap fire or burst to keep your accuracy which decreases TTK which makes it unnecessary to engage in the first place in ranges you can't kill your enemy as they will relocate. Random recoil of BFV sucks ass because it severely reduces skill ceiling. You will randomly miss shots and lose gunfights or you will randomly get headshots and win gunfights. It still manages to keep engagement distances in check though combined with huge damage dropoff over range.
Tl;Dr: Spread is essential to keep engagement distances in check and BFV's random recoil sucks dick.
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