Search Results
6/12/2025, 2:35:23 AM
Rolled 42 (1d100)
Rolling to see if I can secure Sinestro's power ring in the JLU jump from the Justice Lord's earth after they pull their shenanigans. Jumper is gonna go over to them and try to loot it from the secure lock-up it's sitting in.
91+ = get the ring and it's fully unlocked
71+ = get the ring and manage to unlock it after a bit of effort
31+ = get the ring but have to break the security on it the hard way, given it's a power ring...
6+ = can't even find the ring
5 or lower = Find the ring but fuck things up somehow that it gets destroyed in the process, possibly cause an inter-dimensional incident as a result.
Rolling to see if I can secure Sinestro's power ring in the JLU jump from the Justice Lord's earth after they pull their shenanigans. Jumper is gonna go over to them and try to loot it from the secure lock-up it's sitting in.
91+ = get the ring and it's fully unlocked
71+ = get the ring and manage to unlock it after a bit of effort
31+ = get the ring but have to break the security on it the hard way, given it's a power ring...
6+ = can't even find the ring
5 or lower = Find the ring but fuck things up somehow that it gets destroyed in the process, possibly cause an inter-dimensional incident as a result.
Page 1