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8/2/2025, 9:27:28 AM
On rigole, on rigole, mais les écolos ont déjà pensé aux moyens de vous endoctriner via les jeux-videos.
"Moreover, the change of habit could be induced by a new event that would disrupt someone’s daily life according to the habit discontinuity hypothesis, and the use of immersive media such as video games might be the solution.Given numerous possibilities of creation with the scenarios, gameplay, public of interest and gaming contexts, video games also influence motivation, engagement and learning ability....Thus, this study investigates how immersive media might reduce specific psychological distance dimensions and trigger emotions using an educational video game on plastic pollution, which might play a major role in changing ones’ daily habits."
Essokolo & Robinot, «Let’s Go Deep into the Game to Save Our Planet!», Sustainability
; Basel Vol. 14, N° 10, (2022): 5774.
https://www.mdpi.com/2071-1050/14/10/5774
"Moreover, the change of habit could be induced by a new event that would disrupt someone’s daily life according to the habit discontinuity hypothesis, and the use of immersive media such as video games might be the solution.Given numerous possibilities of creation with the scenarios, gameplay, public of interest and gaming contexts, video games also influence motivation, engagement and learning ability....Thus, this study investigates how immersive media might reduce specific psychological distance dimensions and trigger emotions using an educational video game on plastic pollution, which might play a major role in changing ones’ daily habits."
Essokolo & Robinot, «Let’s Go Deep into the Game to Save Our Planet!», Sustainability
; Basel Vol. 14, N° 10, (2022): 5774.
https://www.mdpi.com/2071-1050/14/10/5774
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