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NotIseQM !!+XjNF2rGAmTID: 1wRKPxIT/qst/6230049#6252763
6/4/2025, 12:34:13 PM
You were currently in a flying ferry, and the sun was beginning to set. The city lights blinked into existence, like they'd done every night, with almost clockwork precision.

The mood was considerably lighter than before; relief from finally getting that patent done and over with began to set in.

Your mind goes back to when you were in that government building, not even half an hour ago by this point. While in the International Department of Centrian Affairs (disambiguated as the I.D.C.A or IDCA for short), you asked the bubbly elf woman about the possibility of gaining Centrian citizenship. She informed you that some more paperwork would have to be filled out here for the request, which would then be applied to the Legation Council Hall for approval— since it was a place that served as the government of Centria, as it held jurisdiction over the IDCA. And after the paperwork was confirmed you'd have to pay a fee of 500g to get your citizenship approved.

While you were tempted to get this done today, you really didn't want to endure another 5 hours of bureaucracy. Just hearing a person say "down the hall and to the left" would've been enough to make you want to go home and curl up in your bed until you fell asleep.

As far as you understood, citizenship wasn't really necessary to live in Centria. Expats and tourists were, if not merely accepted, encouraged. So it wasn't unheard of for foreigners to buy houses and live here permanently. Centrian citizens usually got their citizenship by being born in the city, but becoming a citizen could be easily obtained if you had enough gold and the time to deal with the bureaucracy.

Obtaining either a Westphalian or an Eastian citizenship was an entirely different matter. In Westphalia, citizenship could only be had by royal decree or by being accepted as a subject of the region one was living in, the latter's requirements tending to vary (but typically you had to serve in Westphalia's armed forces or do labor for a certain number of years). Meanwhile in Eastia you could get a citizenship by merit, which usually meant you'd swear loyalty to Eastia and be intelligent enough to pass a written test of theirs, but serving in the 'Eastisches Heer' was another method.

Generally speaking, if you got citizenship in one of those two countries you would be barred from the other one. There were exceptions to this rule, but these mostly applied to the Knightly Orders, certain types of high-profile merchants, and high ranking adventurers.

But your thoughts came to a close after the ferry landed in a rather dimly lit zone. Only you and your wives exited the flying ferry.

A few candle-lit streetlights illuminated the area. And though they weren't the only source of light, they gave the place a murky and unsettling feeling.