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A game developer hoping to do something right /vrpg/3773928#3773928
6/2/2025, 1:59:25 PM
I need some help here- I always see these super dedicated groups like the morrowind/daggerfall enjoyers, fallout 1&2 people, witcher 1/2 people and many other dedicated smaller fanbases dogging on modern action RPGs for all kinds of reasons- I'm a game developer making an action adventure game with RPG elements in it right now and I'm hoping for some wisdom- what do modern games seem to just lack? what common pitfalls do you see in them that just suck? what would you focus on if you were making a game? are there any unique or near unique strengths/features/focuses you've seen in a game from the past that just hasn't been nailed since? I'd like to know.