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6/26/2025, 3:36:33 AM
6/25/2025, 11:42:36 AM
I'm using gamescope with bottles both in flatpaks
I'm not sure how or way but I had these issues, with this game (PvZ)
>native Kwin ~30-40 fps 100% CPU
>enable HW accelration, now ~50 fps 50%GPU/50%CPU
>use gamescope ~20 fps 100% CPU
>allow /dev/dri ~40 fps 50%GPU/50%CPU
>gamescope with 60 fps frame cap and 1920x1080 ~60 fps constant 50% on bpth gpu and CPU
The game is in wonky 4:3 aspect ratio too.
I tried with other games and got worse performance.
All on Open GL rendering, and on wayland.
So what am I doing wrong?
I'm not sure how or way but I had these issues, with this game (PvZ)
>native Kwin ~30-40 fps 100% CPU
>enable HW accelration, now ~50 fps 50%GPU/50%CPU
>use gamescope ~20 fps 100% CPU
>allow /dev/dri ~40 fps 50%GPU/50%CPU
>gamescope with 60 fps frame cap and 1920x1080 ~60 fps constant 50% on bpth gpu and CPU
The game is in wonky 4:3 aspect ratio too.
I tried with other games and got worse performance.
All on Open GL rendering, and on wayland.
So what am I doing wrong?
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