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ID: v/e0pAKN/qst/6259503#6259683
6/17/2025, 5:39:47 AM
>>6259675
You accidentally poison your water source and lots of people die until you figure out what is going on!
(I won't consider the second dice since you did not choose to continue toxicology research)
You attempt to develop a ritual to increase the strength of the toxins!
The maximum you can manage is to create a small spell that disburses a little bit of poison on a foe. It is relatively easy. You call it Poison Spray.
You notice the sea serpent is growing... soon your offerings won't be enough to pacify it!
Year 40
Food 1(3)/10 (feeding the giant sea snake)
Morale 1/10
Resources 0/10
Magic 4/10
Hero: Kritus, The Blind Guide, representative of your people with the forces of Hell, know all of Hell's Laws by heart.
Debt: Four Million Souls
Population: about 900 thousand
Traits: Cannibalism, Farmers, Pious, Literate, Druid, Civilized, Martial Artists, Martial Archive, Schizophrenic, Toxicologist
Buildings: Bone Shrine, Shacktown, Monastery, Massive Poison Garden
Languages: Abyssal, Dark Speech
Martial Art: Zhuang Dao (hundreds of Blue Belts)
Spells: Speak With Animals, Entangle, Poison Spray
What will you do?
> Continue toxicology research/deploy poison
> Increase food production, the people are having a hard time feeding themselves (specify how)
> Focus on martial arts training or spell research (specify)
> Write in
Please Roll 2d4 with your choices.
First dice. On a 1, you can time skip no biggie, otherwise some horrible shit happens.
Second dice. On a 1, you discover a way to kill the giant sea serpent. On a 2, you discover some toxin that might be useful though it doesn't kill that thing. On a 3 the serpent grows and requires one extra food! Of course you can only discover it if you're researching it actively...
You accidentally poison your water source and lots of people die until you figure out what is going on!
(I won't consider the second dice since you did not choose to continue toxicology research)
You attempt to develop a ritual to increase the strength of the toxins!
The maximum you can manage is to create a small spell that disburses a little bit of poison on a foe. It is relatively easy. You call it Poison Spray.
You notice the sea serpent is growing... soon your offerings won't be enough to pacify it!
Year 40
Food 1(3)/10 (feeding the giant sea snake)
Morale 1/10
Resources 0/10
Magic 4/10
Hero: Kritus, The Blind Guide, representative of your people with the forces of Hell, know all of Hell's Laws by heart.
Debt: Four Million Souls
Population: about 900 thousand
Traits: Cannibalism, Farmers, Pious, Literate, Druid, Civilized, Martial Artists, Martial Archive, Schizophrenic, Toxicologist
Buildings: Bone Shrine, Shacktown, Monastery, Massive Poison Garden
Languages: Abyssal, Dark Speech
Martial Art: Zhuang Dao (hundreds of Blue Belts)
Spells: Speak With Animals, Entangle, Poison Spray
What will you do?
> Continue toxicology research/deploy poison
> Increase food production, the people are having a hard time feeding themselves (specify how)
> Focus on martial arts training or spell research (specify)
> Write in
Please Roll 2d4 with your choices.
First dice. On a 1, you can time skip no biggie, otherwise some horrible shit happens.
Second dice. On a 1, you discover a way to kill the giant sea serpent. On a 2, you discover some toxin that might be useful though it doesn't kill that thing. On a 3 the serpent grows and requires one extra food! Of course you can only discover it if you're researching it actively...
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