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Anonymous /g/105896145#105901009
7/14/2025, 11:34:05 AM
>>105898643
>>105900388
Whatever your opinion on Vulkan or OpenGL is, it's worth to learn OpenGL first either way. Compared to Vulkan, OpenGL has no boilerplate, you start learning actual rendering almost right away, knowledge that generalizes to all graphics APIs.
Meanwhile with Vulkan you'll be writing 1500 lines of gibberish you don't understand before you even get to draw a triangle on screen. Then you'll be spending a year understanding and generalizing those 1500 lines of gibberish before you can do anything else than a triangle, the risk of being filtered at this point is extremely high.
Get some OpenGL experience first. Always. OpenGL isn't going away anyway and will always be the lowest common denominator API, it'll always have a use.