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6/9/2025, 12:55:47 PM
>>1013376
Without geonodes, I would make the 2 sides roll in an arc (from the side view) to provide even geometry distribution and shrinkwrap those two sides delimited by a vertex group to a "control" plane with a subdivision modifier and the amount of control points you want.
Here's a quick geonodes approach to do the same thing.
Without geonodes, I would make the 2 sides roll in an arc (from the side view) to provide even geometry distribution and shrinkwrap those two sides delimited by a vertex group to a "control" plane with a subdivision modifier and the amount of control points you want.
Here's a quick geonodes approach to do the same thing.
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