Search Results
!!KDLqP3B7GfO/vg/532258065#532266661
7/22/2025, 6:12:44 PM
>>532264240
>bring in the arena sized hitboxes we had in EW
Now, whoever the fuck gave them that idea in Endwalker needs to be fired. I don't care if was a raider or casual. That was the most retarded idea ever and I heard so many raiders complained about those oversized hitboxes. They were obnoxious and unneeded.
>complaining about buffs not lining up
That's a problem with the jobs being simplified down into the "2-min meta" garbage they've forced down our throats. The only job, Black Mage, was the only class where you had a 90-second buff window and deviated from that shit. Again, raiders have been asking for some variety in buffs and been largely ignored by the development team.
>crying about “raider burnout” and statics exploding during 6.1-6.3
This I'll agree with you on, because I was livid with the raiding community for months. I dealt with as a raid leader, because we couldn't find a healer for over a month and had to formally disband. All because they were making it harder on the support classes in Savage and the parse monkeys didn't want to mitigate the bleed raidwides / tank busters. They still wanted to cheese the shit out of these mechanics, but couldn't.
>no ultimate in 7.3
As I've stated in earlier replies this morning, they've set the precedent with Savage from Stormblood onwards by incentivizing the gear for harder content. 2 Ultimates/expansion, with Endwalker introducing the Criterion Dungeons into that mix. We also haven't heard jack shit about Criterion Dungeons this whole expansion.. So... what's your point here?
>Pictomancer doing 1.5-2% more damage than other jobs?
Dude, everyone was fucking clowning on Yoshi P for that one.
>Normal forked tower either because raiders need their hard content!
If I recall correctly, Yoshi P was designing Forked Tower after BA. If that's true on top of the budget cut claims, then you do realize BA had no normal mode... right? Right?
>bring in the arena sized hitboxes we had in EW
Now, whoever the fuck gave them that idea in Endwalker needs to be fired. I don't care if was a raider or casual. That was the most retarded idea ever and I heard so many raiders complained about those oversized hitboxes. They were obnoxious and unneeded.
>complaining about buffs not lining up
That's a problem with the jobs being simplified down into the "2-min meta" garbage they've forced down our throats. The only job, Black Mage, was the only class where you had a 90-second buff window and deviated from that shit. Again, raiders have been asking for some variety in buffs and been largely ignored by the development team.
>crying about “raider burnout” and statics exploding during 6.1-6.3
This I'll agree with you on, because I was livid with the raiding community for months. I dealt with as a raid leader, because we couldn't find a healer for over a month and had to formally disband. All because they were making it harder on the support classes in Savage and the parse monkeys didn't want to mitigate the bleed raidwides / tank busters. They still wanted to cheese the shit out of these mechanics, but couldn't.
>no ultimate in 7.3
As I've stated in earlier replies this morning, they've set the precedent with Savage from Stormblood onwards by incentivizing the gear for harder content. 2 Ultimates/expansion, with Endwalker introducing the Criterion Dungeons into that mix. We also haven't heard jack shit about Criterion Dungeons this whole expansion.. So... what's your point here?
>Pictomancer doing 1.5-2% more damage than other jobs?
Dude, everyone was fucking clowning on Yoshi P for that one.
>Normal forked tower either because raiders need their hard content!
If I recall correctly, Yoshi P was designing Forked Tower after BA. If that's true on top of the budget cut claims, then you do realize BA had no normal mode... right? Right?
Page 1