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6/25/2025, 10:52:50 AM
>>528697539
Its a Mare's Leg, isn't it?
Took me a bit of time to recognize, yet the stock gave it away.
Given the very particular details, this might be your first rifle, is it?
There is a few 'beginner's mistakes', let me quickly explain them:
-The black outline should always be just that - an outline. There are exeptions, but usually a dark grey is enough for inbetweens.
Personally guessing, you took inspiration from VWE with the lever, which I cannot blame you for. This only realy works with the very
minimalistic vanilla theme, but not with more pronounced colouring like yours, in that very case, drawing an actual lever realy adds to the sprite.
- The chosen colours do not mix very well. At first, try using already established themes, prefferably vanilla.
The light gray does not blend in well enough with the dark grey, try making the dark one a bit more bright, also remove the tiny very dark grey next to the loading port, aswell as the little bright spot on the ammo-tube, first one is the only part with this colour, which you should avoid. Try to be consistant with the colours on an piece.
-The shading does not feel very natural, try to experiment a bit with how you place them! I cannot explain this one very well, but from my experience, the shading is one of the most recognizable aspects of any artist. Think of Det, Harkon, GTek or Aoba, you'll immediately recognize their styles.
Consider looking at other artist's works, but more importantly just improvise around and see what realy fits.
Pic Related is my own attempt, its realy not that good either but may give you something to work with.
Feel free to take my sprite if you want to, or any Anon, or even better, try to look at what of it works and integrating it!
Apologies if I sounded rough, but I realy want to help you/any with this.
If everybody says your stuff is good, there is little incentive to go out and improve, right?
Just go draw some more, you'll get way better very fast, trust me.
Its a Mare's Leg, isn't it?
Took me a bit of time to recognize, yet the stock gave it away.
Given the very particular details, this might be your first rifle, is it?
There is a few 'beginner's mistakes', let me quickly explain them:
-The black outline should always be just that - an outline. There are exeptions, but usually a dark grey is enough for inbetweens.
Personally guessing, you took inspiration from VWE with the lever, which I cannot blame you for. This only realy works with the very
minimalistic vanilla theme, but not with more pronounced colouring like yours, in that very case, drawing an actual lever realy adds to the sprite.
- The chosen colours do not mix very well. At first, try using already established themes, prefferably vanilla.
The light gray does not blend in well enough with the dark grey, try making the dark one a bit more bright, also remove the tiny very dark grey next to the loading port, aswell as the little bright spot on the ammo-tube, first one is the only part with this colour, which you should avoid. Try to be consistant with the colours on an piece.
-The shading does not feel very natural, try to experiment a bit with how you place them! I cannot explain this one very well, but from my experience, the shading is one of the most recognizable aspects of any artist. Think of Det, Harkon, GTek or Aoba, you'll immediately recognize their styles.
Consider looking at other artist's works, but more importantly just improvise around and see what realy fits.
Pic Related is my own attempt, its realy not that good either but may give you something to work with.
Feel free to take my sprite if you want to, or any Anon, or even better, try to look at what of it works and integrating it!
Apologies if I sounded rough, but I realy want to help you/any with this.
If everybody says your stuff is good, there is little incentive to go out and improve, right?
Just go draw some more, you'll get way better very fast, trust me.
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