Search Results
6/28/2025, 6:06:39 AM
Cosmic Construct has been updated to a new demo version. Here are the patch notes.
>Access Changes
Increased max Totem Level to 8 from 5 and max Pawns to 16 from 10.
>New Features
New open ended objective and achievement system. There is a short tutorial objective list. All other objectives are accessed by pressing the "O" key.
Added skilling. There are now 10 skills the player can increase by doing various activities while playing the game. The skilling menu can be accessed by pressing the "K" key.
The energy bar in the top left is now functional. It will decrease over time. It is restored by eating food items.
Pawn social interactions. The player can now talk to Pawns by interacting with them using the "E" key.
Added new pawn jobs, 14 new harvestable crops, Lunlands, Grotlands, and Omnilands Biomes, many new items, new BGM tracks, many new voice lines.
>Quality of Life
Added a custom mouse cursor, which respond to clickable elements.
Correctly colored non-clickable elements in some UI pages.
Changed the way attacks are made by the player. The player can now draw back and hold an arrow before firing. You can now also move while the arrow is drawn, and strafe.
Decreased the length of Tudi's voice lines.
Crafting stations now decline crafting immediately, will craft all items in the inventory without reselecting the bench, and will now display what item they will craft when nearby.
Storage crates will now pull out partial stacks of 10 items if 10 items are not available.
Silk items have been renamed to Satin.
Unassignable professions are not displayed.
>Performance Changes
Map files now use a new seeding system which decreases map file size.
Changed the way save files are structured meaning old save files no longer function.
Changed pawn checks to use Manhattan distance.
Changed pawn checks to check nearby grid cells more efficiently.
>Bug Fixes
Included and corrected some build menu icons.
Fixed an issue that would cause legacy options files not to load.
>Access Changes
Increased max Totem Level to 8 from 5 and max Pawns to 16 from 10.
>New Features
New open ended objective and achievement system. There is a short tutorial objective list. All other objectives are accessed by pressing the "O" key.
Added skilling. There are now 10 skills the player can increase by doing various activities while playing the game. The skilling menu can be accessed by pressing the "K" key.
The energy bar in the top left is now functional. It will decrease over time. It is restored by eating food items.
Pawn social interactions. The player can now talk to Pawns by interacting with them using the "E" key.
Added new pawn jobs, 14 new harvestable crops, Lunlands, Grotlands, and Omnilands Biomes, many new items, new BGM tracks, many new voice lines.
>Quality of Life
Added a custom mouse cursor, which respond to clickable elements.
Correctly colored non-clickable elements in some UI pages.
Changed the way attacks are made by the player. The player can now draw back and hold an arrow before firing. You can now also move while the arrow is drawn, and strafe.
Decreased the length of Tudi's voice lines.
Crafting stations now decline crafting immediately, will craft all items in the inventory without reselecting the bench, and will now display what item they will craft when nearby.
Storage crates will now pull out partial stacks of 10 items if 10 items are not available.
Silk items have been renamed to Satin.
Unassignable professions are not displayed.
>Performance Changes
Map files now use a new seeding system which decreases map file size.
Changed the way save files are structured meaning old save files no longer function.
Changed pawn checks to use Manhattan distance.
Changed pawn checks to check nearby grid cells more efficiently.
>Bug Fixes
Included and corrected some build menu icons.
Fixed an issue that would cause legacy options files not to load.
Page 1