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7/24/2025, 3:51:26 PM
>>716314958
i bet you can, you dont make the voxels by hand.
you create a 3d model of the world map and bake the height and color each into their own texture maps.
making the map can be done by sculpting or simulation
i bet you can, you dont make the voxels by hand.
you create a 3d model of the world map and bake the height and color each into their own texture maps.
making the map can be done by sculpting or simulation
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