Search Results
7/11/2025, 6:03:49 AM
>>715121396
Sub-focused ero games are a big problem. Videogames are so built around domination and defeating the enemy. In a sub game you have to strike a delicate balance between winning and losing.
How do you make it so that you'll lose regularly without it seeming unfair or frustrating?
RNG mechanics are one way to make you lose, but it's unfair.
Spiraling mechanics are another way, but it's frustrating.
Sub-focused ero games are a big problem. Videogames are so built around domination and defeating the enemy. In a sub game you have to strike a delicate balance between winning and losing.
How do you make it so that you'll lose regularly without it seeming unfair or frustrating?
RNG mechanics are one way to make you lose, but it's unfair.
Spiraling mechanics are another way, but it's frustrating.
Page 1