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6/29/2025, 11:28:01 PM
New QY passive idea:
Qingyi automatically gains Morale over time, at a rate of 2.9 points per second. For each point of Energy consumed by any squad member, Qingyi recovers an additional 0.26 Morale, up to a maximum of 100. When Morale reaches 80, the next time Qingyi switches into battle she immediately launches a Quick Assist. Once Morale is 80 or higher, executing the 5th hit of her Basic Attack puts Qingyi in the Morale Burst state, enhancing the power of the startup light punch, jab combo, and the Finishing Move of the 5th hit of her Basic Attack. When a skill hits an enemy with its power increased, it will continuously consume Morale. With every 10 points of Morale consumed, Qingyi's Impact increases by X%, up to a maximum increase of X%, and lasting 6s.
In the Morale Burst state, Qingyi will no longer automatically gain Morale over time. If her Morale is exhausted during a startup light punch or jab combo, she will automatically follow up with a more powerful Finishing Move.
In the Morale Burst state, when startup light punches or jab combos hit enemies, the target's Electric RES and Ether RES are reduced by 15%, lasting 30s.
In the Morale Burst state, when the Finishing Move hits an enemy, it applies the Collapse effect on the target, extending its Stunned duration by 3s. The Collapse effect can trigger only once on the same target before they recover from Stun.
When the Finishing Move of the 5th hit of her Basic Attack hits an enemy, when she switches off field, or when her Morale runs out, Qingyi will leave the Morale Burst state, keeping any unspent Morale.
Qingyi automatically gains Morale over time, at a rate of 2.9 points per second. For each point of Energy consumed by any squad member, Qingyi recovers an additional 0.26 Morale, up to a maximum of 100. When Morale reaches 80, the next time Qingyi switches into battle she immediately launches a Quick Assist. Once Morale is 80 or higher, executing the 5th hit of her Basic Attack puts Qingyi in the Morale Burst state, enhancing the power of the startup light punch, jab combo, and the Finishing Move of the 5th hit of her Basic Attack. When a skill hits an enemy with its power increased, it will continuously consume Morale. With every 10 points of Morale consumed, Qingyi's Impact increases by X%, up to a maximum increase of X%, and lasting 6s.
In the Morale Burst state, Qingyi will no longer automatically gain Morale over time. If her Morale is exhausted during a startup light punch or jab combo, she will automatically follow up with a more powerful Finishing Move.
In the Morale Burst state, when startup light punches or jab combos hit enemies, the target's Electric RES and Ether RES are reduced by 15%, lasting 30s.
In the Morale Burst state, when the Finishing Move hits an enemy, it applies the Collapse effect on the target, extending its Stunned duration by 3s. The Collapse effect can trigger only once on the same target before they recover from Stun.
When the Finishing Move of the 5th hit of her Basic Attack hits an enemy, when she switches off field, or when her Morale runs out, Qingyi will leave the Morale Burst state, keeping any unspent Morale.
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