Search Results
8/6/2025, 6:48:11 AM
>>533261229
I'm a week late, lots of things getting in my way and distracting me, but I watched the set you asked me about
I got a couple takeaways from it. I see you going for stance a lot but you don't even press the M followup often. It's large, fast and when you're in install it's even safe on block. I think that's one of the issues with your opponent fuzzying your offense; adding in that frametrap will make Yuel more likely to sit there and hold your command grabs.
I also advise, and this is something I've said before, being more willing to go for 5U at midscreen or beyond. In the first game there was a moment where you popped your install from midscreen and Yuel immediately gave up all her ground, and you entered M stance without much clue for what you can do. In that situation, because Yuel doesn't have a fullscreen neutral skip to punish you on reaction, I think you could have exited your stance, pressed 5U and refilled your install timer, now with Yuel closer to the corner and having shown you she's getting afraid of the stance. When your opponent moves themselves to the corner the best thing you can do is help them do it through safe approaches that are noncommittal and/or hard to punish.
I didn't see the Yuel knowledge checking you much, but I did see them start punishing your advancing specials with super. If I know my opponent is going for that kind of thing, I try to bait it out with something that recovers quickly and doesn't travel that far. I'm not sure what Vaseraga's best option for that is, but if you baited one of those supers you would have won that round.
Keep it up anon, I believe in you, and sorry again for taking so long.
I'm a week late, lots of things getting in my way and distracting me, but I watched the set you asked me about
I got a couple takeaways from it. I see you going for stance a lot but you don't even press the M followup often. It's large, fast and when you're in install it's even safe on block. I think that's one of the issues with your opponent fuzzying your offense; adding in that frametrap will make Yuel more likely to sit there and hold your command grabs.
I also advise, and this is something I've said before, being more willing to go for 5U at midscreen or beyond. In the first game there was a moment where you popped your install from midscreen and Yuel immediately gave up all her ground, and you entered M stance without much clue for what you can do. In that situation, because Yuel doesn't have a fullscreen neutral skip to punish you on reaction, I think you could have exited your stance, pressed 5U and refilled your install timer, now with Yuel closer to the corner and having shown you she's getting afraid of the stance. When your opponent moves themselves to the corner the best thing you can do is help them do it through safe approaches that are noncommittal and/or hard to punish.
I didn't see the Yuel knowledge checking you much, but I did see them start punishing your advancing specials with super. If I know my opponent is going for that kind of thing, I try to bait it out with something that recovers quickly and doesn't travel that far. I'm not sure what Vaseraga's best option for that is, but if you baited one of those supers you would have won that round.
Keep it up anon, I believe in you, and sorry again for taking so long.
Page 1