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Anonymous /vg/527086695#527281149
6/13/2025, 4:01:28 PM
>>527245930
Continuing my rant from this morning because I haven't stopped thinking about it all day'
Other than the extra regions, hard colossi and the three new characters, I don't think there was anything they added at launch that wasn't in the beta that was actually an improvement. And even then, Esiemo was amusing but irrelevant at best.

Hard infiltrations would have been cool except they were broke; and here's another one for >>527266074, remember when you had to pay a gold fee to roll for modifiers, of which 'no grapple' and 'no jump' were modifiers in the pool that outright bricked multiple infiltrations? And you couldn't public matchmake because you couldn't share modifiers in a party? Yeah, those were things they could've playtested before adding.

Also, the 'max expandable range' thing? Terrible addition. It would have made sense if it was to nerf bullshit like lightning emission, except it ended up nerfing near everything *but* lightning emission. Why the fuck the devs kneecapped 75% of the cast like that such that they couldn't even try to compete, I'll never know.