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5/13/2025, 11:33:09 AM
Making a Coastal City, starting with a small coast village composed of Humans and Thryxarii (crab people), and will get some Dondorians and Turtle people later, probably.
Also testing that Region Rework mod. Economy seems weird, but kingdoms seem far more engaging I think?
>>2033971
Depdends entirely on the abundance of the resources that you have as well as the capacity of your population to produce them/craft them.
There's no point on trying to mine coal in a map where there's no abundant coal veins. Better to import it or make it from wood as charcoal.
Similarily, no point in trying to make a race that sucks at making things into craftmen when they are much better warriors and can raid for those same reources.
Also testing that Region Rework mod. Economy seems weird, but kingdoms seem far more engaging I think?
>>2033971
Depdends entirely on the abundance of the resources that you have as well as the capacity of your population to produce them/craft them.
There's no point on trying to mine coal in a map where there's no abundant coal veins. Better to import it or make it from wood as charcoal.
Similarily, no point in trying to make a race that sucks at making things into craftmen when they are much better warriors and can raid for those same reources.
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