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6/16/2025, 12:40:47 PM
>>527622745
I got confused because the interactive map used purple icons for habars, even though the SoC used purple icons for stashes.
Here's a late game stash, a single artefact giving 5% rupture resistance. It's impossible to have unique stashes when the games don't have enough unique items. It's not Elden Ring where you can put a completely new weapon/ashes/armour/spell/ring/summon at the end of each dungeon. Stalker stashes can only have a limited selection of guns/armours and then generic ammo/consumables. And that's what you get in every game.
I got confused because the interactive map used purple icons for habars, even though the SoC used purple icons for stashes.
Here's a late game stash, a single artefact giving 5% rupture resistance. It's impossible to have unique stashes when the games don't have enough unique items. It's not Elden Ring where you can put a completely new weapon/ashes/armour/spell/ring/summon at the end of each dungeon. Stalker stashes can only have a limited selection of guns/armours and then generic ammo/consumables. And that's what you get in every game.
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