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8/8/2025, 11:06:03 PM
>>717619152
>but aren't all your meshes already all separate under entity_0_worldspawn?
No, it's a single mesh with all the brushes + a fuckton of colliders and a occluder
>but aren't all your meshes already all separate under entity_0_worldspawn?
No, it's a single mesh with all the brushes + a fuckton of colliders and a occluder
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