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7/16/2025, 6:42:18 PM
Are there any Godot resources for using bone animation with image elements that can change depending on character location, for example if you want to show your bone animated character turning their head from 45 degrees left to 90 degrees left like in pic rel.
Everything I've found for 2d bone animation in Godot is shitty sidescrollers who just have janky arms and legs
Everything I've found for 2d bone animation in Godot is shitty sidescrollers who just have janky arms and legs
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