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5/4/2025, 2:02:09 AM
You're no coward,and neither are your men! They know what they signed up for. Still so, you're smart enough to not charge the lancers, so you'll do what your skirmishers do best: to fire and run! You order your men to get into position, pulling out their callivers and pistols, short weapons that they can wield with but one hand, and fire a volley into the approaching mass of enemy horsemen!
Immediately, the troop of the middle begins to fall in mess, horses collapsing into the ground and tripping the ones before them, men being shot off their horses and crushed underneath the stampeding hooves of their colleagues. With a single volley from your skirmishers, the charge of the middle troop is entirely destroyed! Your men turn around and swiftly begin to run, retreating further into the hill, drawing the enemy in. You are not entirely done with them.
At the right flank, Dessany's company surges into action, turning about and moving towards the rightmost troop! They, too, fire their weapons, unleashing a cascade of fire into the enemy not unlike yours. And perhaps it is the angle from above from which they fire, or the closeness of their guns, or merely luck; but the effect is utterly devastating. Nearly every shot must have made its mark, for before your eyes, you see the troop completely collapsed, as if hit by some manner of killing curse. The few stragglers that survive are far too few in number to be called a unit.
The sight of this death makes a great effect on the foe, horsemen scrambling to turn as they begin to rout in retreat. Though you think about chasing them, you reckon they're far too few in number by now to matter much more. Mercenaries such as these have not the guts for a losing fight! They'll just scatter into the wind in search of better employ.
As your men cheer in victory, you ready up your horse for the return to the force! You'll have to tell the colonel of what's happened, and hopefully get yourself some resting time as a reward...
>No vote today, update will continue tomorrow
Sorry for the late and yet still short update, I was busy today, and I didn't want to have this little skirmish go on for too long. You guys were lucky, though. Your accuracy roll was pretty good.
Immediately, the troop of the middle begins to fall in mess, horses collapsing into the ground and tripping the ones before them, men being shot off their horses and crushed underneath the stampeding hooves of their colleagues. With a single volley from your skirmishers, the charge of the middle troop is entirely destroyed! Your men turn around and swiftly begin to run, retreating further into the hill, drawing the enemy in. You are not entirely done with them.
At the right flank, Dessany's company surges into action, turning about and moving towards the rightmost troop! They, too, fire their weapons, unleashing a cascade of fire into the enemy not unlike yours. And perhaps it is the angle from above from which they fire, or the closeness of their guns, or merely luck; but the effect is utterly devastating. Nearly every shot must have made its mark, for before your eyes, you see the troop completely collapsed, as if hit by some manner of killing curse. The few stragglers that survive are far too few in number to be called a unit.
The sight of this death makes a great effect on the foe, horsemen scrambling to turn as they begin to rout in retreat. Though you think about chasing them, you reckon they're far too few in number by now to matter much more. Mercenaries such as these have not the guts for a losing fight! They'll just scatter into the wind in search of better employ.
As your men cheer in victory, you ready up your horse for the return to the force! You'll have to tell the colonel of what's happened, and hopefully get yourself some resting time as a reward...
>No vote today, update will continue tomorrow
Sorry for the late and yet still short update, I was busy today, and I didn't want to have this little skirmish go on for too long. You guys were lucky, though. Your accuracy roll was pretty good.
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