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7/23/2025, 11:47:45 PM
>>96161971
Okay so...
1) I added a heads-up at the start of Section 2. Class features scale with Class Level, not Total Level (The possibility of making false assumptions like you get the full Combat Insight progression with just one dip in Fighter was troubling me).
2) Noted on the Barbarian's section that Rage does not work if you do not have a Constitution Score. If you cannot 'feel' things, you cannot 'feel' rage either.
3) Fixed the Bard's two song variants because I was meaning to make them alignment-gated but 'strong' options. My original wording made them cheat options for a Neutral Bard instead.
4) Added a note that Bardic Metamagic CAN be used in conjunction with other spellcasting classes.
5) Added a Synergy Bonus for the Paladin/Blackguard. Your Grace bonus is added to your Caster Level if you have any Cleric Levels (it does not allow you to cast spells you couldn't normally cast however). Also Turn/Rebuke attempts are pooled, naturally.
6) Ranger and Druid Levels stack for the purpose of determining all your Animal Companion aspects (I honestly can't find what the case is for RAW).
7) Sneak Attack is d8 instead of d6 if you make it against a Favored Enemy. If you combine it with Marked Blow, the DC is +4.
8) Made the caster universal rule (all are spontaneous) available at the discretion of the DM, not by default.
9) And Arcane Reserve was renamed to Arcane Fatigue.
I would happily ditch the entire concept of it being backlash damage (and sticking to actual fatigue, or some other condition), but I have to account for UNDEAD sorcerers.
Okay so...
1) I added a heads-up at the start of Section 2. Class features scale with Class Level, not Total Level (The possibility of making false assumptions like you get the full Combat Insight progression with just one dip in Fighter was troubling me).
2) Noted on the Barbarian's section that Rage does not work if you do not have a Constitution Score. If you cannot 'feel' things, you cannot 'feel' rage either.
3) Fixed the Bard's two song variants because I was meaning to make them alignment-gated but 'strong' options. My original wording made them cheat options for a Neutral Bard instead.
4) Added a note that Bardic Metamagic CAN be used in conjunction with other spellcasting classes.
5) Added a Synergy Bonus for the Paladin/Blackguard. Your Grace bonus is added to your Caster Level if you have any Cleric Levels (it does not allow you to cast spells you couldn't normally cast however). Also Turn/Rebuke attempts are pooled, naturally.
6) Ranger and Druid Levels stack for the purpose of determining all your Animal Companion aspects (I honestly can't find what the case is for RAW).
7) Sneak Attack is d8 instead of d6 if you make it against a Favored Enemy. If you combine it with Marked Blow, the DC is +4.
8) Made the caster universal rule (all are spontaneous) available at the discretion of the DM, not by default.
9) And Arcane Reserve was renamed to Arcane Fatigue.
I would happily ditch the entire concept of it being backlash damage (and sticking to actual fatigue, or some other condition), but I have to account for UNDEAD sorcerers.
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