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6/29/2025, 10:21:11 AM
>>105741610
>to configure for the hair texture.
how i do that? im using autodesk 3d max 2012. so i must do the same with the other white and black textures?
>is this obj you ripped actually rigged?
Rigged geometries: No
>he has the eyes texture right there it is the third file.
that's the texture of her eye ball not the texture of her brown iris
>to configure for the hair texture.
how i do that? im using autodesk 3d max 2012. so i must do the same with the other white and black textures?
>is this obj you ripped actually rigged?
Rigged geometries: No
>he has the eyes texture right there it is the third file.
that's the texture of her eye ball not the texture of her brown iris
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