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6/24/2025, 9:58:29 PM
>>528677643
I have no idea what you're trying to say, my point is obviously about in-engine cutscenes like liberations or iuno jump (pre-rendered cutscene are the same though, but you can't look into how it was made as easily and they have constrained resources). It's always camera trick, it's made to look good because realism is pointlessly expensive and not fun looking.
https://youtu.be/zrCRrM4MPOE?t=36
I have no idea what you're trying to say, my point is obviously about in-engine cutscenes like liberations or iuno jump (pre-rendered cutscene are the same though, but you can't look into how it was made as easily and they have constrained resources). It's always camera trick, it's made to look good because realism is pointlessly expensive and not fun looking.
https://youtu.be/zrCRrM4MPOE?t=36
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