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7/12/2025, 10:07:55 PM
>>530976037
> For year one and year two we had four characters each. Obviously, we want to make as many characters as possible. We’re creators at heart and we love doing that. But if we want to meet the quality benchmark we’ve set for ourselves, that’s the maximum. Obviously certain characters won’t make the roster because of those limitations. These kinds of conversations, it’s not just from outside of the company. These are conversations we have within Capcom and within the team itself. Arguments about who belongs and who doesn’t.
The Chosen Ones.
> For year one and year two we had four characters each. Obviously, we want to make as many characters as possible. We’re creators at heart and we love doing that. But if we want to meet the quality benchmark we’ve set for ourselves, that’s the maximum. Obviously certain characters won’t make the roster because of those limitations. These kinds of conversations, it’s not just from outside of the company. These are conversations we have within Capcom and within the team itself. Arguments about who belongs and who doesn’t.
The Chosen Ones.
6/12/2025, 6:38:26 PM
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